Fight commands
A breakdown of the calculating commands: .calc, .bulk, .elim and .multi
Predict fight outcomes and optimize!
.calc
or .c
is the most basic command. This calculates the outcome of a fight between two troops in the most intuitive format.
Things To Know:
Make sure to add a ,
in between the two units.
.c wa 10, ri 5
wa
is for warrior, and ri
is for rider. All troops have a shortcut for their names for ease and convenience.
.c wa v 14, ri 6 d
This would mean a warrior with 14/15 hp and with veteran status is attacking a rider with 6/10 hp and a singular defense bonus.
Naval units
Additionally, naval units can be calculated using bo, sh, bs
. bo
is for boat, sh
is for ship, and bs
for a battleship.
.c wa sh 9, ri bo 5
This means a warrior in a boat with 10 hp is attacking a rider in a boat with 5 hp.
HP input
If a unit isn't specified with a hp amount, the hp will automatically be assumed to be maximum.
.c wa, ri
This means a warrior at 10 hp (since it will automatically place it at maximum health due to no exact value) attacks a rider at 10 hp as well (maximum health for the same reason).
.c wa v 12, ri
This means a warrior at 12hp (out of 15hp, since veteran) attacks a rider at 10 hp.
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